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Prototype Set Piece
Platforming Game
Project 2022
Uncharted Like
That what I wanted to make this small prototype to feel like. In the short amount of time I had to make this a reality, using blocky and some easy scripting in C# on Unity, I was able to make a simple evolutive level that can be played both ways.
Playthrough

What I Worked On
Programming
Having a good base in C# helped me a lot in this project to produce easy and fast results in term of programming. Lists, lerps, activate and deactivates functions, and even movement input customizing was done to make this project a reality. Simple but effective for the short amount of time I had for this project.
Level Design
A type of temple run was my big idea. Running all the way to pick up an artefact, then running back in the same level to escape to dangers of the temple. This was possible if the level either evolved or was playable both ways, so I mixed both so the players doesn't feel like the Set Piece is too redundant.
What I Learnt
First, lights are expensive! Second, they bring a lot of flavor into a level but must be used correctly so the player can clearly see the path to go and also all his possibilities. They can also play against you in for the same argument, so you have to be careful, even while prototyping.
Screenshots


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